
"One of the things we thought about is how to differentiate what we call spy-fighting versus what you'd see in a traditional first-person shooter," Murray added. Some of the wild guns stand out, still," design director Drew Murray noted. Perfect Dark is something of a cult classic game and there's a lot the team is drawing on in order to build up on, and not replace, the original, even as the team is trying to walk the balance of not staying too devoted to the past.

The new Perfect Dark is a "secret agent thriller set in a near-future world." In an interview (which you can watch above), Darrell Gallagher, studio head of The Initiative, explained that the team really liked the idea of secret agents, especially one like Joanna Dark, a "female secret agent in a world of corporate crime." Game Director Dan Neuberger added that, "There really isn't a game out there that's hitting that sort of blockbuster secret agent vision."īlockbuster is the key word here, as Gallagher also added that he wants this game to stand out "among our peers in TV and movies."
